Showing posts with label Mike Carey. Show all posts
Showing posts with label Mike Carey. Show all posts

10.11.07

Mike Carey's Hellblazer: The Gift

i may have mentioned this before, and anyone who has been following the adventures of John Constantine doesn't need me to repeat it, but here it is again anyway: every writer brings his own brilliance to John Constantine. i've never read Alan Moore's original, but there is an identifiable essence that ties each incarnation to the others.

still, each version is distinctive: in Neil Gaiman's hands, Constantine was always the Laughing Magician, a man of undeniable charm, unflappable humor and salty if obscure power, wielding a magic that seemed hardly typical of the word in fantastic fiction; in Jamie Delano's hands, he was a working class mystic, with a handyman's approach to magic, though his manipulations of synchronicity were more recognizable as the stuff of occult fantasy; Garth Ennis gave Constantine a harder edge by making his desperate entanglement in the war between Heaven and Hell more personal, more intimate, more visceral. Ennis also revealed the secret to Constantine's power: more than your typical magician, he is a confidence artist, and a bastard; Ennis' Constantine rarely cast spells, unless it were to bluff, preferring less occult means of deception. Warren Ellis portrayed a more typical hardboiled character with his almost stereotypically noirish story arcs; Azarello--i hear, not having read his run--made Constantine almost unlikeably ruthless.

i may have mentioned this before: Mike Carey struck a fine balance between Delano's mystic and Ennis' bastard confidence trickster. it is almost redundant to say that each time we run into Constantine, he is at the end of his tether, but while it may seem Ennis had done the ultimate 'John-at-the-end-of-his-tether' story with Dangerous Habits, it seems to me we feel it more acutely with Carey: while Ennis practically ground Constantine into dust during the course of his almost sadistic run in the comic, Carey's Constantine seemed ground from the get go: Carey's Constantine had already gone through everything Ennis and the other writers had thrown at him, seemed barely emergent from that dust--and he goes on to live through much more.

Carey's Constantine fit perfectly into the past--the life story--other writers had built for him. while he seemed to follow most naturally from Ennis' Constantine, it is easy to see this JC as the end result of everything he had gone through throughout the comic's life.

Carey's first Hellblazer story, All His Engines, seemed to me almost pitch-perfect in its portrayal of John Constantine and his world. from the very beginning, Carey had made the comic his own, as if he had been writing Hellblazer all his life. it doesn't seem surprising, then, that in the course of his run, it seemed at times almost as though he were only rushing through it all, racing through issues fast as he could to hit certain beats in the narrative, or only beat his deadlines and ultimately get to the end. almost as if he were bored with the comic, and only wanted to get it done so he could move on to other things--Lucifer, presumably, or his Felix Castor books. still, it pays to stick it through; if there's one thing Carey's good at from the narrative standpoint, it's in giving his readers a jolly good pay-off at the end of each story.

exemplifying this apparent impatience, Reasons to be Cheerful often read to me like a laundry-list of old characters, as John Constantine's children eliminated everyone who had ever known or only just met him--no matter how fleetingly. but more than this, as Carey approached the end of his run, he seemed almost hellbent on wiping the slate clean--in fact, he seemed headed in that direction even earlier, with Staring at the Wall, which ended with Constantine's memory wiped, the man wandering aimlessly through London without even his name.

in his final story arc, R.S.V.P., Carey even dealt a fatal blow to John Constantine's relationship with his one remaining friend, the one person who'd stuck through everything with him.

but Carey, thankfully, did more than simply 'wipe the slate clean'; with The Gift he laid down the bare bones of John Constantine the character, presenting a template for future writers; here is the 'identifiable essence' that comes through with each successful incarnation of the character. The story is now one of my three fave Hellblazer short stories--the other two being Gaiman's Hold Me and Ennis' Forty. in The Gift, Carey shows us just how well he understands John Constantine as a character, and, more than just a beautifully dark, darkly subtle coda to the tragic Down in the Ground Where the Dead Men Go, it is also a good place to begin for someone who has only just met the man both Heaven and Hell love to hate.

The Gift also shows us what magic is all about, what Constantine has always known magic to be all about, what--one suspects, one hopes, given the the subtelties of his Voice of the Fire--Alan Moore had always intended the character to say about magic: it isn't about casting spells, throwing bones or cheating the devil. ultimately, magic is legerdemain, sleight of hand; smoke, mirrors, turning tricks--perceptions. magic is about revealing the truth in the world by what appears to be the only truly effective means: deception.

in the end, we must face the fact that Constantine's talent for magic doesn't come from studying spellbooks, old religions, apocryphal texts, etc.; nor does it come from the blood of Nergal coursing through his veins; in the end, Constantine's good at magic for one reason: he's a right bloody bastard, innit? and the best bloody liar you're ever likely to meet.

25.2.07

out of the rut?; or, At Last, Something Without Anything By M. John Harrison In It

Elizabeth Hand has always impressed me with her prose, and yet apparently never enough for me to get through more than a few pages of any of her novels. still, whenever i find something of hers, though admittedly from secondhand bookshops, i've rarely been able to resist getting a copy. i've enjoyed a page or two or maybe a bit more each of Waking the Moon and Glimmering, still have no idea why i passed-up getting copies of Winterlong and Aestival Tide when i found them some months back - oh wait, yeah, i'd been saving up for the change - and still occasionally wonder why i never just finish reading either of her books in my library.

Saffron and Brimstone is the first brand-spanking-new copy of an Elizabeth Hand book i've ever gotten, and i'm relieved to be enjoying it as much as i am. thus far, i've made my way through Cleopatra Brimstone and Pavane for a Prince of the Air, and while i was initially uncertain of the rather pulpy, predictable, almost cheap twilight-zone-ish premise behind the first story, and the wearyingly detailed examination of suffering, ritual and magical ephemera comprising the bulk of the second, in the end, i found i couldn't easily dismiss either story. these are 'uneasy' stories, not least because they are strange without (particularly with Pavane) necessarily submitting to the all-too-familiar models of 'fantasy'; however, Ms Hand's use of language makes them anything but unreadable; her prose makes these stories the fascinating studies of inevitability that a thoughtful slow motion sequence might make of a film.

*

John Constantine must have one of the rawest deals in the history of serialized (anti-)heroes; i thought he had it bad with Garth Ennis' run on Vertigo's Hellblazer series, what with the cancer and the having-his-heart-ripped-out-and-stomped-on and all that, and with Warren Ellis' relatively breezy run, allowing John to just be the cheeky, smirking hard-boiled bastard for a change (i'd missed and have never been able to catch up on Azarello's run), i woulda thought he'd seen the worst.

well, maybe he had; but Mike Carey's run makes a strong argument against that.

like Ennis' run, Carey's Hellblazer story arc is a veritable downward spiral for John Constantine. the raw intensity of Ennis' run is easier to grasp, even though his politics, for a non-Englishman, might drop accessibility down just a tiny notch. Carey's run is far more complicated, more cerebral; does this make any of it less raw? less intense?

hard to say, because John Constantine gets it pretty bad; at the start of Stations of the Cross, John is pretty much at the bottom of the barrel, and Mike Carey is utterly unforgiving here: sure, John gets a few licks in, but it's hard to see anything substantial in these little victories (although if Carey's run is to be considered notable for only one thing, it may well be for surprising you with the significance of little throwaway details he gets in under your radar), and the only glimmer of hope we have at the end of the story arc is the fact that John gets to be his wily old bastard self again.

if i have one complaint about Mike Carey's run, it's this: he doesn't give John much of a chance to really shine as a character. every writer has taken a different slant on the character; Jamie Delano's John Constantine had a definite slant towards being a magic user, if an unconventional one; Ennis and Ellis showed John to be more con man than mage, though Ellis seems to let John use magic more than Ennis; Mike Carey somehow manages to strike a balance between these two aspects of the character, but unlike previous writers, he seems to have gotten John much too busy to really be himself. my fave John Constantines are the ones in Ennis' 'Forty' from the Fear and Loathing story arc, and from Neil Gaiman's 'Hold Me' and Books of Magic. these are the stories that really let John be a *character*, and not simply a device to drive the plot.

still, Mike Carey's Hellblazer story arcs are some of the best in the series, with each story arc setting the bar higher with a cliffhanger ending that promises even bigger things; so far, Carey has managed rather well, and though the one-shot All His Engines is still my favorite Mike Carey Hellblazer book, i'll definitely be following his run through to its end; and then, it's off to the Denise Mina story arcs.

John Constantine with empathy? Holy Hell-freezing-over, DinkMan!

er, right.